Pokemon TCG Glossary
69 terms covering rules, mechanics, card types, rarities, and formats.
A
- Active Pokemon
- The Pokemon in the front position that attacks and takes hits from the opponent's attacks.
- Ability
- A special power on a Pokemon card that can be used at any time during your turn (unless restricted by another effect).
- Attack
- An action a Pokemon can take on your turn by paying the listed Energy cost. Attacks deal damage and may have additional effects.
- Archetype
- A recognizable and established deck strategy built around a specific Pokemon or mechanic, like Charizard ex or Gardevoir ex.
B
- Bench
- The zone where you keep up to 5 Pokemon in reserve behind your Active Pokemon.
- Basic Pokemon
- Pokemon cards that can be played directly to your Bench without evolving from another card.
- Booster Pack
- A sealed pack containing 10 cards from a specific set, including guaranteed commons, uncommons, and at least one rare.
- Booster Box
- A factory-sealed box of 36 booster packs from a single set. The primary purchase for collectors and investors.
- BGS (Beckett Grading Services)
- A major grading company that grades cards using four sub-scores (centering, corners, edges, surface) averaged to a final grade.
C
- Common
- The most frequently pulled rarity in booster packs, marked with a circle symbol. Generally the least valuable cards.
- CGC (Certified Guaranty Company)
- A third major grading company, popular for its faster turnaround times and competitive pricing compared to PSA and BGS.
D
- Damage Counter
- A counter placed on a Pokemon representing 10 damage. When counters total the Pokemon's HP, it is Knocked Out.
- Decklist
- The specific 60-card list used in a deck, including card names, set codes, and quantities.
- Draw Engine
- The combination of cards in a deck that enables consistent card drawing to find what you need each turn.
- Disruption
- Deck strategies or individual cards designed to slow down or hinder the opponent's setup and strategy.
E
- Expanded Format
- A Pokemon TCG format that uses cards from Black & White onward, giving access to a much larger card pool than Standard.
- Energy
- Cards attached to Pokemon to power their attacks. Basic Energy matches a Pokemon type; Special Energy provides unique effects.
- Evolution
- The process of placing a higher Stage card on top of a Basic or Stage 1 Pokemon to power it up.
G
- Graded Card
- A card that has been professionally authenticated, evaluated for condition, and sealed in a tamper-proof plastic case (slab).
H
- HP (Hit Points)
- The number of damage points a Pokemon can take before it is knocked out. Printed in the upper right corner of the card.
- Holo Rare
- A Rare card with a holographic (foil) artwork, creating a shimmery effect. Marked with a star.
- Heavily Played (HP)
- A card in poor condition with severe wear, creases, or damage affecting the card's structural integrity.
I
K
- Knockout (KO)
- When a Pokemon's damage counters equal or exceed its HP, it is Knocked Out and sent to the discard pile.
L
- Low Price
- The lowest available listing price for a card on TCGPlayer in Near Mint condition.
- Lightly Played (LP)
- A card condition with minor wear — slight scratches, soft corner whitening — but still presentable.
- Lost Zone
- A game zone separate from the discard pile. Cards placed in the Lost Zone are removed from the game entirely for the rest of the match.
- Lost Box
- A popular competitive deck archetype centered around sending cards to the Lost Zone to power up Cramorant and Mirage Gate.
M
- Market Price
- The current average sale price of a card on TCGPlayer, calculated from recent sold listings.
- Mid Price
- The median listing price for a card on TCGPlayer, representing the middle of the price range.
- Meta (Metagame)
- The current competitive landscape of dominant decks and strategies in a given format.
- Moderately Played (MP)
- A card with visible wear including creases, notable edge wear, or surface scuffs that are clearly visible.
N
- Near Mint (NM)
- The highest playable condition grade for Pokemon cards. Minimal to no wear, suitable for competitive play.
O
- One-Prize Attacker
- A Pokemon that only gives up 1 Prize card when Knocked Out, used in decks to counteract multi-Prize strategy.
P
- Prize Cards
- Six cards set aside at the start of the game. You take one (or more) each time you Knock Out an opponent's Pokemon. The player who takes all 6 wins.
- Pokemon ex
- Pokemon cards introduced in the Scarlet & Violet era with high HP and powerful attacks. When Knocked Out, the opponent takes 2 Prize cards.
- Pokemon V
- Powerful Pokemon cards from the Sword & Shield era. When Knocked Out, the opponent takes 2 Prize cards.
- Pokemon VMAX
- Pokemon that evolve from Pokemon V with extremely high HP (often 300+). Giving up 3 Prize cards when Knocked Out.
- Pokemon VSTAR
- Pokemon that evolve from Pokemon V, featuring a VSTAR Power (either an attack or ability) that can be used once per game.
- Pokemon GX
- Powerful Pokemon from the Sun & Moon era with a GX attack that can be used once per game across all your GX cards.
- Pokemon Tool
- Trainer cards that attach to a Pokemon and provide a continuous effect. Each Pokemon can hold one Tool at a time.
- Promo Card
- Cards distributed through special events, products, or promotions rather than standard booster packs.
- PSA (Professional Sports Authenticator)
- The largest and most recognized card grading company. Cards are graded on a 1-10 scale based on condition.
R
- Rotation
- The annual process where older sets are removed from Standard format legality, keeping the competitive card pool fresh.
- Resistance
- A type advantage printed on a Pokemon card. Attacks from the resistance type deal 30 less damage.
- Retreat Cost
- The number of Energy cards you must discard from your Active Pokemon to move it to the Bench.
- Regulation Mark
- A letter (A-H) on modern Pokemon cards indicating which Standard format rotation cycle they belong to.
- Rare
- Cards marked with a star symbol. The standard rare slot in a booster pack, guaranteed at least one per pack.
- Raw Card
- An ungraded Pokemon card, as opposed to a professionally graded card in a slab.
S
- Standard Format
- The most competitive Pokemon TCG format, using only cards from the most recent sets (typically the last 2-3 years). Rotations happen annually.
- Special Condition
- A status effect affecting a Pokemon: Asleep, Burned, Confused, Paralyzed, or Poisoned.
- Special Energy
- Energy cards with effects beyond providing basic Energy. Examples include Double Turbo Energy, Reversal Energy, and Triple Acceleration Energy.
- Stage 1 Pokemon
- Pokemon that evolve from a Basic Pokemon. They are generally more powerful than their Basic counterparts.
- Stage 2 Pokemon
- The fully evolved Pokemon that evolve from Stage 1. They have the highest stats and strongest attacks but require the most setup.
- Supporter Card
- Powerful Trainer cards limited to one use per turn. Examples: Professor's Research, Iono, Boss's Orders.
- Stadium Card
- Trainer cards placed in a central zone that affect both players. A new Stadium replaces any existing one.
- Special Illustration Rare (SIR)
- The highest rarity in modern Scarlet & Violet sets, featuring full-art illustrated cards with unique artwork extending beyond the card border.
- Secret Rare
- Cards with a card number exceeding the official set total (e.g., 201/197). Among the rarest cards in any set.
- Set
- A collection of Pokemon cards released together with a shared theme, numbered 1 through the set total.
- Series
- A group of related sets released under the same generation banner (e.g., Scarlet & Violet, Sword & Shield, Sun & Moon).
T
- Trainer Card
- Non-Pokemon cards that provide items, supporters, stadiums, and tools to support your strategy.
- TCGPlayer
- The largest online marketplace for Pokemon TCG card buying and selling in the United States.
- Tier
- A ranking system for competitive decks. Tier 1 is dominant, Tier 2 is competitive, Tier 3 is viable but weaker.
- Tech Card
- A card included in a deck specifically to counter a common threat or exploit a weakness in the current meta.
U
- Unlimited Format
- A Pokemon TCG format where any card from any set in the game's history can be used, including Base Set cards from 1999.
- Uncommon
- A mid-tier rarity marked with a diamond symbol. More powerful than Commons but less rare than Rare cards.
- Ultra Rare
- Cards pulled at a lower rate than standard Rares. Includes Pokemon ex, Full Art, and similar high-rarity cards.
W
- Weakness
- A type disadvantage printed on a Pokemon card. Attacks from the weakness type deal double (×2) damage.